A few hours ago Nvidia revealed the games that will receive DLSS technology throughout this month, and Cyberpunk 2077 was among them but it was not revealed what was the performance of its GPUs, including RTX 3090, and the performance improvement when activating the DLSS, until now, and all thanks to slides leaked on the web.
As you can see, an Nvidia GeForce RTX 2080 Ti will run Cyberpunk 2077 in Ultra Quality with Ray Tracing at 13.4 FPS supported by an Intel Core i9-10900K with 32 GB of RAM, while with the DLSS the performance almost triples to be “playable” with 38.2 FPS.
The Nvidia GeForce RTX 3080 will be content to be a little more powerful, that is, 15.5 FPS, but by enabling DLSS we are talking about 51.8 FPS, which already implies a noticeable performance improvement to have a fluid game.
The major defects now come with the Nvidia GeForce RTX 3090, which is only capable of reaching 22 FPS while playing Cyberpunk 2077 and with the DLSS enabled it remains to achieve 60 FPS with a performance of 57.8 FPS, a bad performance if we take into account that we speak of a GPU that is around $1499 USD. Based on an initial Tom’s Hardware benchmark with a Core i9-9900K, the current performance would be 19.8 FPS.
Obviously, CD Projekt RED will have to spend a lot of time improving the game, what’s more, we must remember that The Witcher titles required numerous patches to catch up, so this performance will be preliminary and hopefully, it will improve, although of course, you have an easy solution by simply removing Ray Tracing from the equation.
As a comparison we have the Minecraft RTX, like it or not, it is the title that best has Ray Tracing implemented, and with a 4K configuration with Ray Tracing, maximum graphics and a Core i9-9900K, the GeForce RTX 3090 can run it to 38.6 FPS; 106.6 FPS with DLSS, so it will be a matter of time before Cyberpunk 2077 is playable with all graphics settings at maximum.