Invincible VS Faces Rough Steam Launch as Players Demand Refunds

Invincible VS

Invincible VS launched on April 30 for PC via Steam, but despite solid critic impressions, the early player response has been far more critical.
Published by Skybound Games and developed by Quarter Up, the 3v3 tag fighter arrived with strong hype, boosted in part by the popularity of the Invincible franchise. However, the launch hasn’t gone as smoothly as expected.

Mixed Reception from Players

While critics have been relatively positive, reflected in a 78 score on OpenCritic, user reviews on Steam tell a different story. The game currently holds a “Mixed” rating, with many players highlighting issues that go beyond gameplay.

One of the biggest complaints involves missing pre-order and Deluxe Edition bonuses, with players reporting that promised content failed to appear at launch. This has led to frustration and, in some cases, refund requests.

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Content and Pricing Concerns

Another major criticism is the game’s limited single-player content. The story mode reportedly lasts around 90 minutes, which many players feel is too short for a $49.99 title.

Monetization has also sparked backlash. Day-one cosmetic pricing is being called out as excessive, with individual skins priced close to $10, and bundles reaching the cost of the base game itself.

Some users have noted that their negative reviews are temporary, intended to pressure the developers into fixing launch issues. Still, not all concerns are tied to missing content.

Presentation and Feature Gaps

Players have pointed out that in-game character models don’t match the quality seen in pre-rendered cutscenes, leading to disappointment in overall presentation.

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Additionally, the lack of an online training mode, a standard feature in modern fighting games, has been widely criticized.

Strong Core, Weak Launch

Despite the backlash, Invincible VS isn’t being dismissed entirely. Many players and critics agree that its core combat system and movement mechanics have potential.

However, between a thin content offering, technical issues at launch, and controversial monetization, Skybound faces mounting pressure to respond quickly if it hopes to turn sentiment around on Steam.

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