Xenoblade Chronicles Definitive Edition, the new title of Monolith Soft, will release on Nintendo Switch on May 29th. In an interview granted to Famitsu, the game director Tetsuya Takahashi has shared vital information about this version of the JRPG game.
According to reports, it was revealed that the main story of the additional content of the new scenario “Future Connected” (the new epilogue also playable from the beginning) can be completed in 10-12 hours. However, if players are dedicating themselves to complete all the secondary missions, the duration of the game will be 20 hours long.
The director has also confirmed that it would have been possible to make Xenoblade Chronicles: Definitive Edition longer if the paid DLC had been foreseen, but the development of new titles may have been influenced if too many resources had been used.
Takahashi also shared some interesting information about the title that can be found below:
- Monolith Soft’s First Production staff was divided into three sections: one section to work on Xenoblade: Definitive Edition, one to work on a new title, and one to work on both.
- While character graphics were not the best in the original version, they have been improved in Xenoblade: Definitive Edition.
- Since this is a remaster, Monolith Soft was not able to re-record all the music with an orchestra. Instead, they improved the quality and rearranged it.
- Data compression is better mitigated and sound quality more enhanced compared to Xenoblade Chronicles 2.
Recall that Xenoblade Chronicles: Definitive Edition will release on May 29 on Nintendo Switch.